Posts Tagged ‘games’

How to add colorful random ASCII art picture and a bible verse on each SSH server login, joyout sysadmins life with cowsay, fortune, caca-utils and others

Tuesday, November 24th, 2020

Jesus-Christ-loves-the-world-ascii-art

There are pleny of console ASCII stuff out there that can make your console sysadmin boring life a little bit more funny and cherish some memories from the old times of 8 bit computers :).

One of this as I blogged earlier is cowsay and cowthink to generate a ascii picture with a cow with your custom message.
I've earlier blogged about that in my previous article Create ASCII Art Text bannners in Linux console / terminal with figlet and toilet

One of this cool things I'm using daily on my servers  is a cowsay console goodie together with a bash shell script that does visualize a random ASCII picture from a preset of pictures on each and every ssh login to my server.
The script I use is cowrand below is code:

#!/bin/bash
# cowsay pix randomizer by hip0
# it shows random ascii from the cowsay prog during logging. :]
a=0
b=1
cowrand='/etc/cowrand';
dir='/usr/share/cowsay/cows';
var=`ls -1 $dir | wc -l | awk '{ print $1}'`
#RANGE=$var
number=$RANDOM
let "number %= $var"
var1=`ls -1 $dir | head -n $number | tail -n 1 | head -n 1`
if [ -z “$var1” ]; then
$cowrand;
else
/usr/bin/cowsay -f $var1 Welc0m3 t0 pC-fREAK … Enj0y.
fi

 

The script is set as executable under /etc/cowrand

hipo@pcfreak:~$ ls -al /etc/cowrand
-rwxr-xr-x 1 hipo hipo 432 Nov 24 19:21 /etc/cowrand*

I've set this script to my /etc/profile to auto start on every login on my Debian Linux systems right after the comments like so:

hipo@pcfreak:~$ grep -i cowrand -A 2 -B 3 /etc/profile
# /etc/profile: system-wide .profile file for the Bourne shell (sh(1))
# and Bourne compatible shells (bash(1), ksh(1), ash(1), …).
echo '';
/etc/cowrand | lolcat
echo '';
#/usr/bin/verse

As you can see to make my life even more funnier, I've installed another fun command lolcat

lolcat-screenshot

hipo@pcfreak:~$ apt-cache show lolcat |grep -i desc -A 3
Description-en: colorful `cat`
 lolcat concatenates files like the UNIX `cat` program, but colors it for the
 lulz in a rainbow animation. Terminals with 256 colors and animations are
 supported.

Description-md5: 86f992d66ac74197cda39e0bbfcb549d
Homepage: https://github.com/busyloop/lolcat
Ruby-Versions: all
Section: games


You can think of lolcat as a standard cat command that has been made to print in colors, this gives a funny results.

cowrand-script-lolcat-os-release-how-to-make-your-linux-login-prompt-funnier

To add some spice to everything nice as a recipee for thethe creation of powerpuff girls, I've come up with a way to use fortune
console tool that uses to print quotes out of a database to use as a source a big database containing the Holy Bible books of Old and New Testament Books. The fortune prints me out a quote extract from the bible on each and every remote SSH login to my machine. The content of this bible database for fortune bible_quotes_fortune.tar.gz can be downloaded and used from here.

The command used to print out a verse from the holy bible is:
 

 

hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
For if thou refuse to let them go, and wilt hold them still,
        — Exodus 9:2
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
And when the queen of Sheba heard of the fame of Solomon concerning
the name of the LORD, she came to prove him with hard questions.
        — 1 Kings 10:1
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
And Shelemiah, and Nathan, and Adaiah,
        — Ezra 10:39
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
For by thee I have run through a troop: by my God have I leaped
over a wall.
        — 2 Samuel 22:30
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
Unto the place of the altar, which he had make there at the first:
and there Abram called on the name of the LORD.
        — Genesis 13:4
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
And there shall dwell in Judah itself, and in all the cities thereof
together, husbandmen, and they that go forth with flocks.
        — Jeremiah 31:24
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
And he hath put a new song in my mouth, even praise unto our God:
many shall see it, and fear, and shall trust in the LORD.
        — Psalms 40:3
hipo@pcfreak:~$ /usr/games/fortune -s /usr/local/fortune/
And Jehoshaphat made peace with the king of Israel.
        — 1 Kings 22:44
 

 

The fortune is really awesome as it reminds me often of a verses from Holy Bible I often forget, the database is using the all famous King James Bible famous as (KJB) / (KJV) from 1611 this bible version that is like a protestant standard nowadays takes its name after James VI and I (James Charles Stuart; 19 June 1566 – 27 March 1625 – King of Scotland and Ireland) who was the sponsor of KJV collection and print.

Finally after adding the /usr/games/fortune -s /usr/local/fortune/ to the beginning of /etc/profile together with cowsay and cowrand I got this beautiful and educational result that combines fun with wisdom, below is example of what you will get after you  do a remote ssh login;

 

ssh your-machine.com

cowrand-script-lolcat-os-release-how-to-make-your-linux-login-prompt-funnier_1

cowrand-script-lolcat-os-release-how-to-make-your-linux-login-prompt-funnier_2

cowrand-script-lolcat-os-release-how-to-make-your-linux-login-prompt-funnier_3

Those who have a Linux Graphical Environment desktop might also enjoy xcowsay

Another must I recommend to the text geeks is the caca-utils package which contains cool things such as aafire (cacafire)

cacaview-fire-screenshot-ascii-art

Or (Image to text converter) img2txt / cacaview (a text console picture viewer) that could give you a raw idea on how a png / jpg picture looks like (or at least the picture shapes) without a need for a GUI picture viewer such as Eye of the Gnome.

bear-for-you-picture-rose

Here is a original bear

cacaview-a-bear-for-you-picture-in-plain-text-ascii

And here is the one you'll see in cacaview 🙂
To read more about cacaview I have and its uses, check my previous article Viewing JPEG,GIF and PNG in ASCII with cacaview in Linux.
If you want to show off even more as a '1337 h4x0r' you might also show your sysadm 1337 5K!11Z to colleagues by showng them how you check weather via console (i've a separate article for how to ASCII art check colorful weather forecast via console / terminal ).

If you're too bored in your daily sys admin job, you might make some fun and take some useless effort to install ASCII Art Aquarium ASCIIQUARIUM

asciiquarium1

asciiquarium2

asciiquarium3

If you're crazy enough and want to torture your other sysadmin colleagues and a get a nice prank, you might install and set asciiquarium to auto run for their specific account on each and every login to some server until they control C or if you're a bit evil you can even set a small auto load on account login via ~/.bashrc shell script to 'Disable CTRL + C' combination 🙂
 

Of course there is plenty of other cool ASCII games and stuff. I've collected some of them by launching the Play Cool Ascii games service on my machine for ASCII art geeks to test out some ASCII games here.

 

Heroes of Might and Magic 2: Best old-school turn based strategic game to play on your Android mobile phone

Monday, June 16th, 2014

heroes-of-might-and-magic-2-for-your-mobile-smartphone-android-screenshot

Probably many people which are my age (I'm aged 30 now), spent many days and sleepless nights being totally addicted playing probably one of the most addictive (and in my view greatest strategy game of all time) – Heroes of Might and Magic II (HOMM2).
In that thoughts it will be a great news for you if you're owning smartphone that you can turn-back some nice memories and play (for free) a port of Heroes 2 for Android.

Free Heroes 2 Android port is it is made to support multiple screened devices so game  version could be played on both Android Tablet a tiny screen smart phone or a middle sized mobile. Also Free Heroes 2 mobile port allows you to choose 'The Magnifying glass' option on first game boot, so if you're on a tiny screened mobile you can still zoom by pointing on a game object. Free Heroes 2 Android port is there thanks to Gerhard Stein who is also an author of OpenTyrian mobile phone port and the amazing old computer jump-and-run arcade Commander Keen. Game pointer controls of FHeroes2 are pretty convenient and playing the game is almost as confortable as played with a PC mouse.
Free Heroes 2 is port of Free Heroes 2 engineFree implementation of Heroes of the Might and Magic II engine in SDL and because SDL is platform independent Free Heroes is also available for both Windows / Linux. Maybe here is time too mention that Heroes2 original DOS game works perfectly on any modern Linux distribution when started through DOSBOX DOS emulator.

By default Free Heroes2  has no game campaign support yet. In order to enable campaing support into Free Heroes 2, download FULL Heroes 2 gameput data files to mobile SD card to dir app-data/net.sourceforge.fheroes2 and campaign option will be there too.

heroes_of_might_and_magic_ii_play-on-android-best-strategy-old-game-for-android

Heroes of Might and Magic 2 – The succession Wars (or HEROES2, as it is widely known in Gamers communities) is a turn based strategy game  from year 1996 developed by Jon Van Caneghem by his New World Computing company it was marketed under on the market under brand of 3DO Company. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997. Heroes2 has also a game expansion pack called the Price of Loyalty released in 1997 as well as Heroes of Might and Magic II – Gold – from 1998. The game graphic design looks very beautiful and combined with the soundtrack makes playing it an awesome and calming experience. The game is very notable especially for soundtrack which is all of a beautiful classical music.

Heroes-of-might-and-magic-2-best-games-of-all-time-screenshot-HOMM2
(Picture taken and copyrighted by Wikipedia)

Gameplay

The titular heroes (horse) are player characters who can recruit armies, move around the map, capture resources, and engage in combat. The heroes also incorporate some role-playing game elements; they possess a set of statistics that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells that can be used to attack enemies or produce strategic benefits. Also, heroes gain experience levels from battle, such that veteran heroes are significantly more powerful than inexperienced ones.

On a typical map, players begin a game with one town of a chosen alignment. Each town alignment hosts a unique selection of creatures from which the player can build an army. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic.

heroes-of-might-and-magic-town_castle-sorceress-screenshot

Towns play a central role in the games since they are the primary source of income and new recruits. A typical objective in each game is to capture all enemy towns. Maps may also start with neutral towns, which do not send out heroes but may still be captured by any player. It is therefore possible, and common, to have more towns than players on a map. When captured, a town retains its alignment type, allowing the new owner to create a mixed army. A player or team is eliminated when no towns or heroes are left under their control. Usually the last player or team remaining is the victor.

As heroes visit special locations called obelisks, pieces are removed from a jigsaw puzzle-like map, gradually revealing 'The Ultimate Artifact location to the player. Once found, it confers immense bonuses to the player capable of breaking a stalemate: the grail can be taken back to a town and used to build a special structure, while the ultimate artifact provides the bonuses directly through possession.

heroes-of-might-and-magic-2-battle-for-castle-screenshot

Whenever a player engages in battle

The game changes from the adventure map display to a combat screen, which is based on either a hexagonal or square grid. In this mode, the game mimics the turn-based tactics genre, as the engaged armies must carry through the battle without the opportunity to reinforce or gracefully retreat. With few exceptions, combat must end with the losing army deserting, being destroyed, or paying a heavy price in gold to surrender. Surrendering allows the player to keep the remaining units intact. Battles can be led army army to army or castles / villages can be fight and (captured) occupied. Owning a town gives your hero daily an income of money later used to buy and upgrade castle buildings.

heroes-of-might-and-magic-ii-the-succession-wars-wizard-castle-building-options-screenshot

Also you your moved heroes could overtake mines producing different goods like minerals, sulfur, gold, emeralds etc. Building different buildings and building war units for army usually cost gold and some kind of resource.

Game Story

Heroes II history continues after Heroes I. Ending of Heroes I results in Lord Morglin Ironfist's victory. In the following years, he has successfully unified the continent of Enroth and secured his rule as king. Upon the king's death, his two sons, Archibald and Roland, vie for the crown. Archibald orchestrates a series of events that lead to Roland's exile. Archibald is then declared the new king, while Roland organizes a resistance. Each alignment is represented by one of the game's two campaigns. Archibald's campaign features the three "evil" town alignments, while Roland's campaign features the three "good" town alignments.

If Archibald is victorious, Roland's rebellion is crushed, and Roland himself is imprisoned in Castle Ironfist, leaving Archibald the uncontested ruler of Enroth. The  ending, however, results in Roland's victory, with Archibald being turned to stone by Roland's court wizard, Tanir.

If you're more interested to play modern games and get some more games modern games more entertaining take a look at Kevin Martin's JoyofAndroid Best Adnroid Games post here.

Enjoy

DOOM 1, DOOM 2, DOOM 3 game wad files for download / Playing Doom on Debian Linux via FreeDoom open source doom engine

Thursday, March 24th, 2011

Doom 2 game screenshot

Every now and then as an ex-gamer I do remember the good glorious times of the DooM oldschool 3d shooter game.

As a Linux user I do have the option to play Doom 1 and Doom 2 straight using the GPLed version of the game called FreeDoom

FreeDoom comes with a custom wad file called freedoom.wad which is a considerably good remake of the doom game, but still I don't find so funny and bringing memories as the original game.

Thus in order to experience the original doom game play, levels and sound on my Linux, I need to use the original doom wad files

The DooM original wad files are already an abandonware and nowdays it's a bit hard to be found. Still the wad files for the games are available for download on some major torrent trackers like piratebay but it takes time to find them therefore I decided to publicly share the Doom 1, Doom 2 and Doom 3 wad files to be easier for me to later put and play them on Linux and BSD operating systems, on the other hand I do think this files might be useful for many other oldschool DooM fans out there.

Here are the files for download:

1. Download doom 1, doom 2 and doom 3 wad files + extra of plutonia wad and tnt wad rar archive

2. Download Doom1.wad file
3. Download Doom2.wad file
4. Download Doom3.wad file

(Note that this is not original Doom3.wad – For free, its custom doom wad for prboom engine!!!)
5. Download Doom Plutonia.wad
6. Download Doom Tnt.wad

On my Debian Linux with the freedoom package in order to play the Doom1 or Doom2 wad files it's necessary to download and place the doom1.wad or doom2.wad files into the directory /usr/share/games/doom

It's important that the WAD files names does not contain capital letters (e.g. the files need to be placed with file names doom1.wad and doom2.wad)

The FreeDoom port package in Debian Lenny and Squeeze is available to be installed easily through apt like so:

debian:~# apt-get install prboom freedoom

To start up the doom2 game, issue the command:

debian:~# prboom

prboom also allows you to select a custom .wad file you want to play, for a custom wad file you can invoke the command:

debian:~# prboom -file yourwadfilename


UPDATE: A bonus you might seriously Enjoy, if you happen to be DooM 2 game fan / addict is an Awesome MIDIS Soundtrack by Bobby Prince you can download it song by song in midi format here or if you prefer download the whole doom 2 Bobby Prince midi songs archive
Enjoy the nice oldschool game 😉

Fix dosbox – setting: cycles=auto. If the game runs too fast try a fixed cycles amount in DOSBox’s options. Exit to error: DRC64:Unhandled memory reference

Thursday, October 12th, 2017

fix-dosbox-error-setting-cycles-auto-game-runs-too-fast-exit-err-drc64-unhandled-memory-reference

I've recently installed Debian GNU / Linux 9.1 Stretch and on Ubuntu 16.10 Yakkety Yak and as an old school true gamer addict decided to play some games to recall the good old memories from the past of the glorious DOS games times, when all was simple people was real and there was no terrible people dividers such as Facebook  / GooglePlus, no skype fuzzy craziness and no people watching all time at their mobile smart phones like zoombies .

Well anyways, so I wanted to play my favourite DOS games Terminal Velocity, StarGunner, Raptor, Heroes of Might and Magic 2, Doom II, Duke 3d etc. etc. the list goes on and on – BTW What's your favourite old school DOS Game??

So I issues in Terminal:

$ dosbox TV.EXE

DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.

CONFIG:Loading primary settings from config file /home/zetathon/.dosbox/dosbox-0.74.conf
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
DOSBox switched to max cycles, because of the setting: cycles=auto. If    the game runs too fast try a fixed cycles amount in DOSBox's options.
Exit to error: DRC64:Unhandled memory reference

 

So what is the solution to  Exit to error: DRC64:Unhandled memory reference
error and why it happens?

Well, as the error clearly states the whole problem
comes from a default dosbox dos emulator configuration, that's the
setting:
 

cycles=auto


Perhaps the CPU beat of a Core I7 CPUs is too strong for some of the old games which are expecting a slower PC with less memory that's why the exception

Exit to Error: DRC64:Unhandled memory reference
is spit out by Dosemu.

So how to solve DRC64:Unhandled memory reference dosemu error?

By default DOSBOX places its configuration at  Linux / BSD / *nix-es at home folder /dosbox – e.g. ~/.dosbox/ the naming of dosbox.conf might differ according to dosbox version and the respective Linux / BSD distro, on Debian and Ubuntu Linux usually the naming includes a version number.

On Debian 9 Strecth Linux dosbox config is at ~/.dosbox/dosbox-0.74.conf

Edit the file
 

$ vim ~/.dosbox/dosbox-0.74.conf


and change inside the value for:

 

 

 

core=auto

to

core=normal

Then give dosbox with the erroring game another try, it worked for me
for me and everything seemed to run fine.

I've only run a handful of games but so far it seems to be working well.

If it does work but performance is degraded and tooks a huch hit on Gameplay you better try to substitute
 

core=normal

to
 

core=simple


AND HOORAY IT WORKS AGAIN! THE GAME RUN SUCCESSFULLY JOY TO THE WORLD! 🙂

ASCII PacMan (Pac-Man) for Linux and FreeBSD / Play online ASCII Pacman

Wednesday, May 26th, 2010

ASCII Pacman image

Since just few days ago it was the birthday of Pac-Man game (The abolute classic game among ’80s arcardes).
I decided to try to look if there is an ASCII Pacman available somewhere.
Luckily there are number of ASCII versions of the classic arcade PacMan for both Linux and FreeBSD, I thought,it doesn’t worth the time to check if ASCII Pacman is also available for Windows OS.
For all the ASCII game fans out there I’ve installed ASCII PacMan FreeBSD version on the Play Cool FreeBSD ASCII games free page From there you can play a number of cool ascii art games online via telnet, the reasons I took the time to add the ASCII Pacman to the list of possible games to play is that it’s a shame that the list misses one of the most notable games if not the most notable ever made.

For Linux I’ve found three version of ASCII Pacman:

1. The best looking one is probably ASCII Pacman Linux clone game available on sourceforge.net
You can download ASCII Pac-Man 0.9.1 from here

I’ve included 2 files with instructions on installation and usage of the game. I saw that as a completely necessery since,the game controls of the elsely nice looking game are hard to get. To play the game you will need to use the game controls:
z,x – to move right and left and m,k for up and down .

2. A bit more ugly and less interactive is another version of ASCII PacMan called:
Pac-Man for Console or simply Console Pacman

This two compiled without any troubles on my Debian GNU/Linux squeeze/sid Linux .
Unfortunately the up-mentioned ascii version of pacman won’t work on FreeBSD

3. The ASCII Pacman that is running and compatible with FreeBSD is called Pacman ASCII and herein is it’s home page

PacMan ascii is a way less sophisticated, so don’t expect too much of it. Originally Pacman ASCII was a project by some French guy in with the main task to learn C++.
Anyways he did a good job, since his little ascii pacman game is compatible with FreeBSD as well.
You can download ASCII Pacman for FreeBSD here

I did some minor modifications to few of the ASCII Pacman .cpp files in order to change the default help and game language from French to English, since French would be cryptic to most of the non-french users.

Play Dune2 on Debian Linux with dosbox – Dune 2 Mother of all Real Time Strategy games

Saturday, March 1st, 2014

medium_1809-dune-ii-the-building-of-a-dynasty_one_of_best_games_ever_linux_windows.gif

Dune II: The Building of a Dynasty (known also as Dune II: Battle for Arrakis in Europe is a game that my generation will never forget. Dune 2 is the "first" computer Real Time Strategy (RTE) game of the genre of the Warcraft I and Warcraft II / III and later Command and Conquer – Red Aleart, Age of Empires I / II and Starcraft …

dune2-unit-destroyed

I've grown up with Dune2 and the little computer geek community in my school was absolutely crazy about playing it. Though not historically being the first Real Time Strategy game, this Lucas Inc. 
game give standards that for the whole RTE genre for years and will stay in history of Computer Games as one of best games of all times.

I've spend big part of my teenager years with my best friends playing Dune2 and the possibility nowadays to resurrect the memories of these young careless years is a blessing.  Younger computer enthusiasts and gamers probably never heard of Dune 2 and this is why I decided to place a little post here about this legendary game.

dune-2-tank-vehicle - one of best games computer games ever

Its worthy out of curiosity or for fun to play Dune 2 on modern OS be it Windows or Linux. Since Dune is DOS game, it is necessary to play it via DOS emulator i.e. – (DosBox). 
Here is how I run dune2 on my Debian Linux:

1. Install dosbox DOS emulator

apt-get install --yes dosbox

2. Download Dune2 game executable

You can download my mirror of dune2 here

Note that you will need unzip to uanrchive it, if you don't have it installed do so:

apt-get install --yes unzip

cd ~/Downloads/
wget https://www.pc-freak.net/files/dune-2.zip

3.  Unzip archive and create directory to mount it emulating 'C:\' drive

mkdir -p ~/.dos/Dune2
cd ~/.dos/Dune2

unzip ~/Downloads/dune-2.zip
 

4. Start dosbox and create permanent config for C: drive auto mount


dosbox

To make C:\ virtual drive automatically mounted you have to write a dosbox config from inside dbox console

config -writeconf /home/hipo/.dosbox.conf

My home dir is in /home/hipo, change this with your username /home/username

Then exit dosbox console with 'exit' command

To make dune2 game automatically mapped on Virtual C: drive:

echo "mount c /home/hipo/.dos" >> ~/.dosbox.conf

Further to make dosbox start each time with ~/.dosbox.conf add alias to your ~/.bashrc 

vim ~/.bashrc
echo "alias dosbox='dosbox -conf /home/hipo/.dosbox.conf'" >> ~/.bashrc
source ~/.bashrc

Then to run DUNE2 launch dosbox:

dosbox

and inside console type:

c:
cd Dune2
Dune2.exe

dune2-first-real-time-strategy-game-harkonen-screenshot

For the lazy ones who would like to test dune you can play dune 2 online on this website

Useful BSD tips

Saturday, January 26th, 2008

I have collected a bunch of useful bsd tips stored into files they can be seen here bsd_tips Also something very precious as tips is the wiki of gongoputch (a kewl guy hanging around on irc.freenode.net ##freebsd). Here is the Wiki too bsdtips . Now about my day a normal day like everyday more or less :). I have fasted and prayed for 3 days only on water I feel really good now. I have to fast again soon. Weakening the flesh definetely enpowers The Spirit! :).I was very nicely surpriced today when I went to the Stephanie’s office (Our teacher from Holland) and find out that I have passed the HRQM exam with 4.5 ! As usually I prayed before the exam trusting on the Lord’s guidance and help and he led me and helped me! Blessed be the God of Israel 🙂 For his mercies to me (like to everybody on earth 🙂 are countless. Today I found Classic.Games.Collection.1982-1987 and I intend to walk through the games and have some fun :). END—–

Evening service and Holy Liturgy in Russian Church st. Nicolas and marriage preparations

Wednesday, February 5th, 2014

St-nicolas-russian-church-sofia-bulgaria

Last Saturday evening I and my future wife Svetlana went to get train tickets (Sofia Dobrich), cause next week me and Svetlana will be travelling to Dobrich. Afterwards we went to Russian Church in center of Sofia – St. Nicolas for the evening service and confessed. The evening service was led by Archimandrite Philip who is currently Russian Church's prior.

archimandrite-Philip-russian-church-in-Bulgaria-prior

At the end of Church service there was an oilment, as always being on a Russian Holy Liturgy is astonishing experience. On Sunday morning 2nd February we were in Russian Church again for the Russian Liturgy and we took the holy sacraments as it is proper (according to Orthodox Church tradition the marrying couple should confess and receive the sacraments before marrying in Church). After Church service we went to Church crypt to venerate holy relics of Archimandrate Seraphim Sobolev. A big thing is happening in my life nowdays as I will have marriage this week  on Friday 7-th of February:)

We prepared so far almost everything for marriage. My parents helped with finding a marriage resturant and finding musicians for post marriage restaurant celebration. We also travelled to Asenovgrad to look for Svetlana's  wedding dress and we got one  I bough a marriage suit 2 weeks back and we ordered a marriage rings. There is already agreement with a priest father Vasilij – who will merry us in Church St. Trinity this Friday. Father Vasilij serves in Church "Dormition of Virgin Mary" in Kavarna . We choose father Vasilij to make the Marriage vows for the reason he is nativily Russian speaking (like Svetlana) plus the father is a good example of a true Christian priest. Today the parents of Svetlana (mama Vera and papa Alexander) arrived in the airport in Varna for the marriage (thanks God they had safe flight). Sunday night I send Svetlana to Train Station here in Sofia to make latest preparations for marriage. I will be travelling to Dobrich on Wednesday night 1 day before marriage. The rest of things happening around are not so interesting. In y job in HP work is complicated as usual. On my job I'm learning HPSM (HP Service Manager) and how to open new Changes in system and that's mostly my life these days. When I have time I'm playing OpenTyrian and a couple of nice arcade games on my ZTE Android mobile phone and reading some saint livings on mobile.
 

 

Russian Arcade old school electronic game for your mobile – Russian Eggs (Nu Pogodi)

Thursday, January 30th, 2014

 

 

I still remember the days of  "Electronic Games".  As a citizen of Bulgaria – a country which was almost a Soviet Republic (in alliance with the Soviet Union)  and due to existence of separation between Communistic and Democratic societies, we the kids of the Eastern Block didn't have the opportunity to play the so popular in that time in democratic "free world" arcade games on consoles like Nintendo and Atari. Nomatter that in  Soviet Union times there were a couple of electronic games.  Games were not advanced and were copying already concepts existing in games produced by major game company producers like Konami,  Data East, Atari and Nintendo. Russian console like games were a separate game device running its own hardware and software, the major company producing that games was the legendary Electronika.

Nupogodigame-russian-best-arcade-electronic-game-of-1986

Elektronika was so emblematic in Soviet Union times that there is probably no kid who used to be a citizen of the USSR who doesn't remember playing some of  Elektronika's games. The most famous game produced by the company is "Ну Погоди" / Nu Pogodi (Wolf / Vylk) and was popular under emblematic name "Eggs".
the-merry-cook-the-cheerful-cook-veseliy-povar-nintendo-fp-24

The hardware of the Eggs game was actually a clone of famous Nintendo game console  – Nintendo EG-26 Eg.
There were a couple of other games which was remake of "The Wolf / Eggs" like "The Merry (Cheerful) Cook" – "Весельiй Повар"  running on Nintendo FP-24 Chef, Explorers of Space (1989) (running on MG-13) and a couple of others.

MG-13-Explorers-of-Space_1989

So why I bring back this old good memories ? 🙂 Because my readers who remember the Eggs game should know the game has a remake application for Android OS under name Eggs. To install it follow prior link or (Type in Google PlayStore "Eggs" or "Russian Eggs"), install and bring back the mania of the old days of the distant 1989 to 2014!!! 🙂

eggs_electronic-russian-arcade-game

There is no question whoever thought of porting the game for Android was a genious as the size of most middle class mobile smart phones almost perfectly fits the size of the original Nu Pogodi!
The game surely can be a time eater as it is addictive 🙂 The sound effects of the game brings back child memories and are pure joy .
Its nice that the game had a remake asour children can enjoy the same old school arcade game of youth of their fathers 🙂

That's all folks, Enjoy the Wolf 🙂